Simply by way of retaining what made the previous “DOOM” games work, the game still feels fun to play. The sound design is very solid, the atmosphere of the game is quite good, and the gunplay is very solid. “DOOM 64” is the classic “DOOM” games to a tee, so there is definitely some good to the game: the graphics in the game are still fantastic and hold up excellently to this day. As it turns out, I couldn’t be more indifferent towards it. Having played those, as well as the first two “DOOM” games, there were only a few games in the franchise I was missing, and fortunately, it turns out that “DOOM 64” happened to be included with “DOOM Eternal,” so I thought I’d return to this game to see if it’s as good as (or better than) the first two classic “DOOM” games. I know, this review probably could’ve happened before “DOOM Eternal,” but come on, my excitement for that game was through the roof! Either I know, this review probably could’ve happened before “DOOM Eternal,” but come on, my excitement for that game was through the roof! Either way, though, id Software has been on a roll lately with their “DOOM” revivals: the 2016 reboot successfully brought the franchise back with a vengeance, and the aforementioned “DOOM Eternal” built on it successfully, and the two games stand as two of the finest shooters in the eight-generation of gaming. They have been adding PC Wads to Doom and Doom 2 on the PS4 and PS1 Doom would be a wonderful extra for Doom 64. I'm hoping they add the PS1 original as an optional extra for this one. The game even runs at 60 fps vs 30 fps of the N64 original. Apart from that, everything is hunky dory. It doesn't have the reload animation's for both the shotgun and the super shotgun from the PC originals and the console versions of Ultimate Doom (I really hoped they would add it to this as they have added it to brutal doom 64). There has only ever been one gripe that I have ever had with Doom 64. It also has Aubrey Hodges doing the soundtrack (so If you loved the PS1 soundtrack you'll love this one). It uses a true 3D engine this time (accept for the scaled sprites). This is a direct follow up to Doom 2 from the PC or Ultimate Doom from the PS1/ Saturn. I was 23 back in 93, so the gore/horror thing never bothered me (not that there's much gore in this one). I've been a Doom fan from the very start. I was 23 back in 93, so the gore/horror thing never bothered me (not that Absolutely brilliant.
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